Hentai Shooter

Hentai Shooter



Link (18+ only) :

https://mega.nz/#!GXgjkDoZ!OudIx88jNW9luQalPUlqGupAPabR7x3U5H7v4mWzlSU

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sister fuck
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Comments

  1. where is the second place,please tell me.

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  2. the game have no save?

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  3. I was developping a third person shooter also, inspired by P.N.03. Exactly like this one but with mechs instead. But someone formatted the whole hdd and i lost it everything. Hey MMOSurgeo, how much time took you finish that project?

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  4. the game is frustrating, very little visibility I have climbed in found a many hiding places and nothing, does not end. Does the game really have an end? I've been playing for 2 hours and can't find anything new. the other games were better, in this the vision makes it very difficult
    and I saw that there are repeated sex cards

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  5. This game is SO NICE! the modeling is nice, and also that Snake dialog so funny that was "I cant running around in hentai game….." that surely makes me laugh so hard hahahahaha! and also, the terminal hiding are also very nice, I took so many days to find all the terminal. But, the environment is too dark, I need to set my screen light until that can burn my eyes to look all the place.
    Summary: BEST FREE HENTAI GAME EVER!

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  6. needs an encryption key it says

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  7. My character's stuck in the pressing button animation (& sometimes at the top of a ladder), is there a way to cancel it?

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  8. Ok I just have to vent a little
    1. The map is just way too confusing, there're more lights compare to some of your older games but it's still way too dark and not to mention the walls are black making it even harder to see. And there just random wall sticking out
    2. You are way to good at hiding the objective, I was able to take down every enemies in about 30 min of trial and error but I spent a solid 2 hours running around just looking for the terminals after a while it got really frustrating. It would be better if the terminals are placed in places that are easier to see and the spots where the terminals are actually at in the game should be small secrets like different characters or clothing
    It's a fun game though, I just wanted to tell you that add some more lights and make the objectives a little easier to find

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  9. I appreciate you making another game. I managed to complete it in comparison to the many I could not due to the difficulty of your other titles. I feel this was one of your more better developed games, though, not without a few nitpicks.

    * Lighting – I wish there was a Flashlight button because boy does it get really dark. So much so that it actually became a problem several times to figure out where I currently was or what I was looking at in a few areas. For example, moving around in dark crawlspaces left me getting ambushed a few times because I had no idea where the corners were.

    * Map Design – This map layout is quite devious with how it's laid out and designed. There are some dubious areas that you kind of have to wall hug and jump around until you realize you can traverse and progress. I got lost quite a few times and went around in circles. It also felt like I actually sequence broke a part of the game and thought I going through an area backwards; an unintended way. Only to discover that, no, that it was the actually natural path to go. I feel like the textures with the lighting issue can make some areas seem like dead ends when they truly aren't. There's an area that honestly looked like one huge wall and was a dead end only for me to realize that I could actually jump and climb up it like giant staircase (with extremely narrow footholding). It didn't really feel rewarding to discover that in that way.

    Very few areas feel like they're structured together coherently. A lot of it feels like you have to go about traversing the area like you're purposely looking for secrets that would probably be considered actual secrets just to make natural progress instead. I could understand if these areas actually housed the "rewards/bonuses" instead of the main objective being the terminal switches, but sadly, that's not the case.

    * Enemies/Combat – I get that this is supposed to be a stealth focused game with combat being a last resort. Unless I missed something, enemies are bullet spongey as Hell. Even with headshots, I could unload 20 shots from my magazine into a guards head and he'd tank it all. Enemies don't always drop ammo when defeated, so if you're always getting spotted and run out of ammo while shooting the guards, it comes down to always being stealthy (which can not work at times if you die as enemies don't reset their positioning/alert status) or just tanking shots and using your melee attacks and dying until you clear the area.

    I am greatly thankful that dying doesn't respawn/restore health of all the enemies nor is there a life system. Otherwise, I don't think the game would be quite unforgiving in difficulty. However because of that, there is no challenge really. You can not fire a single bullet and just melee enemies while abusing deaths just to clear out areas. It'd be a real slog doing that, but if one is stubborn enough to do so to get all the rewards and clear the game, they can. I do think the challenge is instead focused on the map and figuring out where to go exactly and what switches effect what.

    I guess I'm just venting a bit, but I just wanted you to know what I thought of the actual gameplay and design. I do feel like it's an improvement from your other projects. It's way less trial and error (like the horror chasing games) and it controls well. Sense of humor and self-awareness in the writing is still there and good. Rin's model looks great, the jiggle physics seem better, her chest beefers are well textured and shaped. Could use some more work "downstairs", though.

    Overall? I enjoyed the game, but not without some minor frustration here and there that I'm sure you've learned from. Game design is difficult, I'm sure, but you're always improving. I've definitely noticed.

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  10. use obs to capture…its free……..stop using the shitty bandicam its 2020 now !!!!

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  11. yooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

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  12. Awesome! you're back with a new game. Where you been? Is everything good?

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  13. Welcome back mighty creator

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  14. Where you have been doc, it's quite a while…

    As always ure game are awesome.

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  15. Really great too see you posting again

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  16. You're back! Thanks for the game, looks fun and sexy as usual

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  17. Looks fun cool bro

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